Driver version |
6.13.10.1620 |
Vendor |
NVIDIA Corporation |
Renderer |
GeForce2 MX/AGP/SSE |
OpenGL version |
1.2.2 |
Extensions |
GL_ARB_imaging
GL_ARB_multitexture
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_transpose_matrix
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_packed_pixels
GL_EXT_paletted_texture
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shared_texture_palette
GL_EXT_stencil_wrap
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_object
GL_EXT_vertex_array
GL_EXT_vertex_weighting
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_evaluators
GL_NV_fence
GL_NV_fog_distance
GL_NV_light_max_exponent
GL_NV_packed_depth_stencil
GL_NV_register_combiners
GL_NV_texgen_emboss
GL_NV_texgen_reflection
GL_NV_texture_env_combine4
GL_NV_texture_rectangle
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_EXT_swap_control
|
WGL extensions |
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_EXT_extensions_string
WGL_EXT_swap_control
|
Various limitations |
Max. texture size |
2048 x 2048 |
Max. number of light sources |
8 |
Max. number of clipping planes |
6 |
Max. pixel map table size |
65536 |
Max. display list nesting level |
64 |
Max. evaluator order |
8 |
Point size range |
1,000 to 63,375 |
Point size granularity |
0,125 |
Line width range |
0,500 to 10,000 |
Line width granularity |
0,125 |
|
Maximum stack depths |
Modelview matrix stack |
32 |
Projection matrix stack |
4 |
Texture matrix stack |
10 |
Name stack |
128 |
Attribute stack |
16 |
|
Framebuffer properties |
Sub-pixel precision bits |
4 |
Max. viewport size |
4096 x 4096 |
Number of auxiliary buffers |
0 |
|
ARB_multitexture |
|
ARB_texture_compression |
Supported formats |
DXT1 RGB
DXT3 RGBA
DXT5 RGBA |
|
Texture_cube_map |
Max. cube map texture size |
512 |
|
EXT_texture_filter_anisotropic |
|
Texture3D |
Max. 3D texture size |
64 x 64 x 64 |
|
NV_register_combiners |
|
Texture_rectangle |
Max. texture rectangle size |
2046 x 2046 |
|
NV_vertex_array_range |
|
NV_vertex_program |
Max. tracking matrix stack depth |
1 |
Max. tracking matrices |
8 |
|
NV_evaluators |
Max. map tessellation |
1000 |
Max. rational evaluator order |
4 |
|
DrawRangeElements |
Max. recommended index count |
4096 |
Max. recommended vertex count |
4096 |
|
ARB_imaging |
Max. color matrix stack depth |
2 |
|
|